(Animation sequence in 12 stills)
Here is the roughed out narrative in stills. These are labeled with the same 'shot' names as the previous post. These stills have been taken from the roughed out, early version of the animation. (These can be made full screen by clicking on the images)
At this stage, about 40% of the animation has been roughed out, with the remaining 60% to be established. A lot of the roughed out animation has been created using the timing and pace of the camera I am using in the scene. No that I have got the angles and timing of the camera worked out, my work flow is as follows:
1) Rough out animation, according to where and when the camera in the scene is positioned.
2) Stage one of refining movements and rough playback using the time-line playback function (attention to be made towards facial, secondary limb and joint orientation).
3) Create a short render of the sequence (usually between 5 and 15 seconds long for study).
4) Analyse clip, pick out any flaws and begin stage two of refining / tweaking of key frames / timing.
5) Repeat three and four until I am happy with the outcome (although towards the final stage of polishing and tweaking the animation, several additional stages of tweaking will take place).


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