Tuesday, 12 October 2010

Post 3 - YouTube Cycle


The next form of research I have looked into was a YouTubeTM clip entitled: Normal Walking Cycle (FIG 03)

FIG 03


The clip is of a simple walk cycle, animated in Autodesk Maya software. The limbs, which are animated are:


Head, right arm, left arm, left leg, and right leg. Note that the hands and feet also move, but as a result of a swaying motion in response to the weight and activity of the arms and legs. The motion of the character can be split up into a series of descriptions, which are as follows:


 
Leg movement


1) Left thigh raised as left shin extends.
2) Forward motion applied by right foot pivoting/pushing.
3) Left leg becomes in contact with floor, whilst leg straightens.
4) Right thigh raised as right shin extends.
5) Forward motion applied by left foot pivoting/pushing.
6) Right leg becomes in contact with floor, whilst leg straightens.

Arm movement (extended motion attributes)

1) Left arm swings backward, as left leg propels forward, whilst simultaneously, right arm swings forwards, as left leg remains behind.
2) Right arm swings backward, as right leg propels forward, whilst simultaneously, left arm swings forwards, as right leg remains behind.

(Note that description 1 for the arms occurs during the first 3 steps of the legs.)

Evaluation

The clip demonstrates an understanding of character animation and is a good example of the ability to observe how each limb acts and reacts. The clip shows the figure in motion from 3 different angles, supplying a good depth of visual reference. This is a good start to looking at individual examples of walk cycles, as well as being a point of reference when looking at additional sources of information.

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